Patch Notes 2025/04/16

2025.04.16

 

Greeting Seers! ⚙️

 

The maintenance is complete.💚
Thank you for your patience and understanding.

 

📩 Please check your in-game inbox to claim compensation gift!
Compensation Gift:
– Orelium x18,000
– Spherical fruits – Medium (Limited time) x2
– Fire of Hephae – Small x1
– Proof of Search for Knowledge – Page x2

 

Expiry Date: 2025-04-16 23:59 (UTC+0)

 

1. Improvements
– Optimized the execution flow of character’s ultimate skills.
– Character Illustration Update

 

2. Google Play Games
– Fixed an issue where Save button in the Settings menu does not record user’s configurations.
– Fixed an issue where holding down a directional skill and pausing the game would cause the targeting indicator to remain onscreen.
– Fixed an issue in GPG’s general tutorial stage where [T] key couldn’t be used after triggering a combo.
– Fixed an issue in GPG general tutorial stage 2 where pressing [spacebar] had no response.

 

3. Bug fixes
– Fixed an issue where using Logos’s Ultimate skill [Golden Ratio March] followed by a combo skill [Impromptu Antiphony] would cause battle errors.
– Fixed an issue where Hephae’s SSR weapon “Collection Not for Sale” could be synchronized using the wrong material.
– Fixed Vulcan’s Grace event where Qing’s weapon display time was affected by device time zones.
– Fixed a bug where the leaderboard button incorrectly appeared after completing “Endless Ranking – Computation Unit: Alignment.”
– Fixed incorrect task descriptions in Tome of Fate missions.
– Fixed a black screen issue when returning to the main menu after accessing the Store.
– Fixed progression issues in General Tutorial Stages 1–3.
– Fixed a traversal bug in Main Story 2-3.
– Fixed an issue in Main Story 2-14 where using Li Chi’s 4th normal attack after the NPC breaks the stone gate would trigger abnormal camera behavior.
– Fixed a trigger issue in Main Story 3-3, where mechanisms could fail to activate.
– Fixed an issue in Main Story 3-3 where using ultimate skill during a scene transition would cause abnormal camera behavior.
– Fixed an elevator issue in the blue puzzle room cutscene of Main Story 3-8.
– Fixed a camera rotation issue in Main Story 3-8 when walking toward the left mechanism before entering the elevator room.
– Fixed abnormal black-and-white visual effects during the cutscene in Main Story 5-8.
– Optimized the flow of Main Story 5-14 to prevent the bear from getting stuck.
– Fixed an issue in Ming’s Side story – stage 6 where the post-battle screen would return to the ending animation.

 

4. Localizations
– Fixed issues where certain text did not display correctly in specific languages.